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Mercury Project flight command

Mercury Squadron

The modern air-combat tribute formerly published as Mercury Arcade: Sopwith Camel.

Best with this aircraft: 0000 Squadron best: 0000

Choose your mission

Mission records and medals are kept separately. New theatres join the flight line as they clear final checks.

Choose your aircraft

Each airframe changes the handling, gun, bomb rack, and special weapon. All balance values are arcade interpretations.

Self-hosted 3D model · no third-party requests. The poster upgrades automatically after the selection settles.

Aircraft artwork source ↗
Sortie 01 · agile classic

Valley Dawn

Destroy every marked enemy installation on Earth, raid roaming supply balloons to refill ordnance, pass through harmless tree groves and grazing cows, or climb beyond the stratosphere.

Arsenal showcase

GunTwin synchronized gun · Unlimited
Bomb rack5 gravity bombs
SpecialNo special weapon
Sopwith Camel · 3 lives 13 Earth targets · 4 supply balloons · 3 space signals Twin gun · 5 bombs · no special
How to fly Keyboard, pointer, and touch controls
Mouse / touchAim where you want to fly
PitchUp / W / comma climbs · Down / S / slash dives
ThrottleLeft / right arrows or A / D · Z / X
Gun / cannonHold Space to fire · watch the heat
Drop bombPress B · bombs keep your momentum
Special weaponThe Camel carries no special weapon
Aircraft modeJets: hold Shift or E when fitted · Helicopters: hold E, then use Up / Down as collective
FlaresTap F to dispense; hold F for AC-130 Angel Wings
PausePress P · Escape works too
Sightings logbook

Rare encounters spotted in flight. Some are once-in-a-career sights — keep an eye on the skies.

    Model and artwork credits

    Aircraft

      Ground installations

        Ships

          Balloons & satellite

            License note. Models identified as CC BY are used under Creative Commons Attribution 4.0 ↗; each individual credit names its creator, source, and applicable license.

            Viewer and privacy note. All released aircraft previews are optimized CC BY model derivatives served by Mercury Project. They make no third-party request. Eligible hangar selections upgrade automatically after a short settle delay; Save-Data, reduced-motion, offline, and hidden-tab states retain the poster. A failed automatic load offers an optional retry. An eligible victory hero may likewise upgrade from its same-origin model-derived image to the matching same-origin local model.

            Presentation note. The credited local GLBs are modified for web delivery. The dwsd gear-up Tomcat has static swept wings and is disclosed as a visual stand-in for the arcade F-14D; its tiny markings are mirrored with the aircraft in left-facing 2D flight art at gameplay scale. This presentation limitation does not change flight physics or balance. Legacy posters retain their independent source audits even where model-derived frames now replace them at runtime.

            Mercury Project is not affiliated with, sponsored by, or endorsed by the aircraft manufacturers, armed forces, model creators, Sketchfab, or the original Sopwith creators.

            The game code, simulation, procedural fallback artwork, and procedural audio are original. Credited model-derived aircraft and world-object artwork are third-party works. Inspired by Sopwith by David L. Clark; no original game assets are used.

            Flight consultant: Martin Svoboda.